.....my tutorial with David on Wednesday morning although filling me with more ideas than I can chew did kind of scupper my progress in as far as continuing to complete every scene for my cut-out animation. This is not a bad thing, David has merely pointed out a number areas, techniques and effects that I could apply to embellish the appearance of may animation.
Unfortunately this means pulling the cord on my bullet train of progress and bringing it to a halt while I go back to my 1st scene and mess around further with the overall lighting with regards to introducing a late evening/night time of day feel by applying a sun with a certain brightness and a certain hue to the scene and colouring up the shadows, I'm now happy with what I've achieved but want to de-saturate the colour of the final animation in Final Cut once complete and add more textures.
I've also softened up the dust clouds in the pursuing monks wake which means amending assets, I'm a little torn about this because part of me doesn't want the dust could to look like dust and would be quite happy if it retained the look of cut-out card slotted into the landscape. I'm not trying to convince people that what they see is real, just odd, but I'm all for experimenting
However rather than relying on pre-set effects what I did do was create my own mist on a plane of its own by editing some clouds and lay this over the ground to cause a similar effect. Unless there are any other solutions this will do and at least keeps the whole animation as a cut out rather than merging it with pre-set fancy fog effects.
I now have to apply all of these lighting, dust and mist effects to every previously completed scene asap before I can continue creating the last few scenes.
Sooo, I'm still having fun and enjoying the results of my re-evaluation of what I've done so far but it has created an enormous amount of work with regards to revisions to existing scenes.
On a more positive note I have almost completed my research and essay for the sound module, about 80% there, I want that out of the way asap so I can focus on the animation and actually creating the sound for it over the Xmas break.