Well apart from repeatedly turning up at college to be told to go home again....
I have actually started animating Scene 1 and I'm working on Scene 2 now, I've set up the set and characters for scene 4 & 8. I'm struggling to get my 'monks' to bounce in Cinema 4D, I've done it once but then they don't want to move anywhere, or they move but don't bounce (squash). Frustrating but will pester David on Monday!!
This is the construction of Scene 4, It's kind of developed in it's look by constructing the cliff face out of separate shards which I've introduced into the landscape. |
This is the camera view which follows the bird as it flaps and circles the hole on the ledge. |
Original charcoal drawing used as the inside of the hole in Scene 8, this was scanned in as black and white and texture and colour added in photoshop. |
The hole was then duplicated and larger areas were masked out in the centre of each layer to give the hole more depth. |
The hole set viewed from below, with a hint of sky in the background. |
My main character, all hinged and ready to walk. I set up a walk cycle in a separate file then duplicated the keyframes in the time line to animate a longer walk. |
Scene 1. You can see my main character dropped into place in the distance followed by the monks, I'm struggling to control the unruly bunch at the moment! |
This is my bird with animated wings, head and legs in it's 'landed' format for Scene 9. |
So far so good!
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