I think I'm now happy with the introduction of the Battle of trafalgar scene, I've added the sky, switched off the books on the table as the camera spins, added some collapsing masts, whacked in some cannon fire smoke and funked up the wood textures for the ships. Don't get me wrong, I've spent a lot of time on it but not as much as it probably looks, the wood texture looks so great but it's simply the panels of my dining table coloured up dark or light depending on whether the ships are the goodies or the baddies. They're not supposed to look like real ships, just a freaky map scene where little wooden sailing ships mimmic the battle (very briefly) Chuffed with the outcome though.
The render has been set up with various ships spread out over 5 different buffers so I'll have alphas to play with and add some more smoke in after effects later.
Today has really been a tidying up loose ends day, I've really worked on tidying up the narration, chopping it into bits, and sorting the levels, compression, clipping the ends of each part so they don't pop and fitting it nicely to the animation I've put together so far.
Oh as another recent development I was looking to add a little reflection into the sea/map and have found this cool water effect...
The reflection will be key-framed so it increases from zero as the camera comes down to sea level.
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